﻿package code 
{
	import flash.events.*;
	import flash.display.MovieClip;
	
	public class PlayMainBtn extends GenericButton 
	{

		public function PlayMainBtn() 
		{
			// constructor code
			super();
		}
		
		/*
		Handles what happens when this symbol is clicked
		*/
		public override function OnClick(e:MouseEvent):void
		{
			trace("PlayMainBtn Clicked");
			(parent.parent.parent as Document).startGame();
			
		}

	}
	
}
